class WritableBase
          
     implements [NodeJS.WritableStream]
     extends Stream 
  
Usage in Deno
```typescript import { WritableBase } from "node:node__stream.d.ts"; ```readonly
closed: boolean
      
    Is `true` after `'close'` has been emitted.
destroyed: boolean
      
    Is `true` after `writable.destroy()` has been called.
readonly
errored: Error | null
      
    Returns error if the stream has been destroyed with an error.
readonly
writable: boolean
      
    Is `true` if it is safe to call `writable.write()`, which means
the stream has not been destroyed, errored, or ended.
readonly
writableCorked: number
      
    Number of times `writable.uncork()` needs to be
called in order to fully uncork the stream.
readonly
writableEnded: boolean
      
    Is `true` after `writable.end()` has been called. This property
does not indicate whether the data has been flushed, for this use `writable.writableFinished` instead.
readonly
writableFinished: boolean
      
    Is set to `true` immediately before the `'finish'` event is emitted.
readonly
writableHighWaterMark: number
      
    Return the value of `highWaterMark` passed when creating this `Writable`.
readonly
writableLength: number
      
    This property contains the number of bytes (or objects) in the queue
ready to be written. The value provides introspection data regarding
the status of the `highWaterMark`.
readonly
writableNeedDrain: boolean
      
    Is `true` if the stream's buffer has been full and stream will emit `'drain'`.
readonly
writableObjectMode: boolean
      
    Getter for the property `objectMode` of a given `Writable` stream.
abstract
_construct(callback: (error?: Error | null) => void): void
      
    
_destroy(error: Error | null,callback: (error?: Error | null) => void,): void
      
    
_final(callback: (error?: Error | null) => void): void
      
    
_write(chunk: any,encoding: BufferEncoding,callback: (error?: Error | null) => void,): void
      
    abstract
_writev(chunks: Array<{ chunk: any; encoding: BufferEncoding;  }>,callback: (error?: Error | null) => void,): void
      
    
addListener(event: "close",listener: () => void,): this
      
    Event emitter
The defined events on documents including:
1. close
2. drain
3. error
4. finish
5. pipe
6. unpipe
addListener(event: "drain",listener: () => void,): this
      
    
addListener(event: "error",listener: (err: Error) => void,): this
      
    
addListener(event: "finish",listener: () => void,): this
      
    
addListener(event: "pipe",listener: (src: Readable) => void,): this
      
    
addListener(event: "unpipe",listener: (src: Readable) => void,): this
      
    
addListener(event: string | symbol,listener: (...args: any[]) => void,): this
      
    
cork(): void
      
    The `writable.cork()` method forces all written data to be buffered in memory.
The buffered data will be flushed when either the uncork or end methods are called.
The primary intent of `writable.cork()` is to accommodate a situation in which
several small chunks are written to the stream in rapid succession. Instead of
immediately forwarding them to the underlying destination, `writable.cork()` buffers all the chunks until `writable.uncork()` is called, which will pass them
all to `writable._writev()`, if present. This prevents a head-of-line blocking
situation where data is being buffered while waiting for the first small chunk
to be processed. However, use of `writable.cork()` without implementing `writable._writev()` may have an adverse effect on throughput.
See also: `writable.uncork()`, `writable._writev()`.
destroy(error?: Error): this
      
    Destroy the stream. Optionally emit an `'error'` event, and emit a `'close'` event (unless `emitClose` is set to `false`). After this call, the writable
stream has ended and subsequent calls to `write()` or `end()` will result in
an `ERR_STREAM_DESTROYED` error.
This is a destructive and immediate way to destroy a stream. Previous calls to `write()` may not have drained, and may trigger an `ERR_STREAM_DESTROYED` error.
Use `end()` instead of destroy if data should flush before close, or wait for
the `'drain'` event before destroying the stream.
Once `destroy()` has been called any further calls will be a no-op and no
further errors except from `_destroy()` may be emitted as `'error'`.
Implementors should not override this method,
but instead implement `writable._destroy()`.
emit(event: "close"): boolean
      
    
emit(event: "drain"): boolean
      
    
emit(event: "error",err: Error,): boolean
      
    
emit(event: "finish"): boolean
      
    
emit(event: "pipe",src: Readable,): boolean
      
    
emit(event: "unpipe",src: Readable,): boolean
      
    
emit(event: string | symbol,...args: any[],): boolean
      
    
end(cb?: () => void): this
      
    Calling the `writable.end()` method signals that no more data will be written
to the `Writable`. The optional `chunk` and `encoding` arguments allow one
final additional chunk of data to be written immediately before closing the
stream.
Calling the write method after calling end will raise an error.
```js
// Write 'hello, ' and then end with 'world!'.
import fs from 'node:fs';
const file = fs.createWriteStream('example.txt');
file.write('hello, ');
file.end('world!');
// Writing more now is not allowed!
```
end(chunk: any,cb?: () => void,): this
      
    
end(chunk: any,encoding: BufferEncoding,cb?: () => void,): this
      
    
on(event: "close",listener: () => void,): this
      
    
on(event: "drain",listener: () => void,): this
      
    
on(event: "error",listener: (err: Error) => void,): this
      
    
on(event: "finish",listener: () => void,): this
      
    
on(event: "pipe",listener: (src: Readable) => void,): this
      
    
on(event: "unpipe",listener: (src: Readable) => void,): this
      
    
on(event: string | symbol,listener: (...args: any[]) => void,): this
      
    
once(event: "close",listener: () => void,): this
      
    
once(event: "drain",listener: () => void,): this
      
    
once(event: "error",listener: (err: Error) => void,): this
      
    
once(event: "finish",listener: () => void,): this
      
    
once(event: "pipe",listener: (src: Readable) => void,): this
      
    
once(event: "unpipe",listener: (src: Readable) => void,): this
      
    
once(event: string | symbol,listener: (...args: any[]) => void,): this
      
    
prependListener(event: "close",listener: () => void,): this
      
    
prependListener(event: "drain",listener: () => void,): this
      
    
prependListener(event: "error",listener: (err: Error) => void,): this
      
    
prependListener(event: "finish",listener: () => void,): this
      
    
prependListener(event: "pipe",listener: (src: Readable) => void,): this
      
    
prependListener(event: "unpipe",listener: (src: Readable) => void,): this
      
    
prependListener(event: string | symbol,listener: (...args: any[]) => void,): this
      
    
prependOnceListener(event: "close",listener: () => void,): this
      
    
prependOnceListener(event: "drain",listener: () => void,): this
      
    
prependOnceListener(event: "error",listener: (err: Error) => void,): this
      
    
prependOnceListener(event: "finish",listener: () => void,): this
      
    
prependOnceListener(event: "pipe",listener: (src: Readable) => void,): this
      
    
prependOnceListener(event: "unpipe",listener: (src: Readable) => void,): this
      
    
prependOnceListener(event: string | symbol,listener: (...args: any[]) => void,): this
      
    
removeListener(event: "close",listener: () => void,): this
      
    
removeListener(event: "drain",listener: () => void,): this
      
    
removeListener(event: "error",listener: (err: Error) => void,): this
      
    
removeListener(event: "finish",listener: () => void,): this
      
    
removeListener(event: "pipe",listener: (src: Readable) => void,): this
      
    
removeListener(event: "unpipe",listener: (src: Readable) => void,): this
      
    
removeListener(event: string | symbol,listener: (...args: any[]) => void,): this
      
    
setDefaultEncoding(encoding: BufferEncoding): this
      
    The `writable.setDefaultEncoding()` method sets the default `encoding` for a `Writable` stream.
uncork(): void
      
    The `writable.uncork()` method flushes all data buffered since cork was called.
When using `writable.cork()` and `writable.uncork()` to manage the buffering
of writes to a stream, defer calls to `writable.uncork()` using `process.nextTick()`. Doing so allows batching of all `writable.write()` calls that occur within a given Node.js event
loop phase.
```js
stream.cork();
stream.write('some ');
stream.write('data ');
process.nextTick(() => stream.uncork());
```
If the `writable.cork()` method is called multiple times on a stream, the
same number of calls to `writable.uncork()` must be called to flush the buffered
data.
```js
stream.cork();
stream.write('some ');
stream.cork();
stream.write('data ');
process.nextTick(() => {
  stream.uncork();
  // The data will not be flushed until uncork() is called a second time.
  stream.uncork();
});
```
See also: `writable.cork()`.
write(chunk: any,callback?: (error: Error
 | null
 | undefined) => void,): boolean
      
    The `writable.write()` method writes some data to the stream, and calls the
supplied `callback` once the data has been fully handled. If an error
occurs, the `callback` will be called with the error as its
first argument. The `callback` is called asynchronously and before `'error'` is
emitted.
The return value is `true` if the internal buffer is less than the `highWaterMark` configured when the stream was created after admitting `chunk`.
If `false` is returned, further attempts to write data to the stream should
stop until the `'drain'` event is emitted.
While a stream is not draining, calls to `write()` will buffer `chunk`, and
return false. Once all currently buffered chunks are drained (accepted for
delivery by the operating system), the `'drain'` event will be emitted.
Once `write()` returns false, do not write more chunks
until the `'drain'` event is emitted. While calling `write()` on a stream that
is not draining is allowed, Node.js will buffer all written chunks until
maximum memory usage occurs, at which point it will abort unconditionally.
Even before it aborts, high memory usage will cause poor garbage collector
performance and high RSS (which is not typically released back to the system,
even after the memory is no longer required). Since TCP sockets may never
drain if the remote peer does not read the data, writing a socket that is
not draining may lead to a remotely exploitable vulnerability.
Writing data while the stream is not draining is particularly
problematic for a `Transform`, because the `Transform` streams are paused
by default until they are piped or a `'data'` or `'readable'` event handler
is added.
If the data to be written can be generated or fetched on demand, it is
recommended to encapsulate the logic into a `Readable` and use pipe. However, if calling `write()` is preferred, it is
possible to respect backpressure and avoid memory issues using the `'drain'` event:
```js
function write(data, cb) {
  if (!stream.write(data)) {
    stream.once('drain', cb);
  } else {
    process.nextTick(cb);
  }
}
// Wait for cb to be called before doing any other write.
write('hello', () => {
  console.log('Write completed, do more writes now.');
});
```
A `Writable` stream in object mode will always ignore the `encoding` argument.
write(chunk: any,encoding: BufferEncoding,callback?: (error: Error
 | null
 | undefined) => void,): boolean